How do spells work?

Your main task is to kill the enemy general and win the battleground as fast as possible. The faster your team burns through the match, the faster you can collect your bonus honor, tokens, and advance to the next game. You should always be working toward slaying the enemy general. This is achieved by fighting your way across the map, taking over graveyards, and destroying enemy buildings.

You also want to earn as much honor as possible per game wow gold that can be redeemed for better equipment. You gain honor by destroying towers, killing enemy players, killing enemy NPCs (captain), and by defeating the enemy general. You will have more honor if you have destroyed all the towers and prevent the enemy from destroying your towers.

::wow gold:: A Guide Through All Heroics
Caverns of Time - Old Hillsbrad Foothills (Key of Time - Keepers of Time Revered)

Difficulty: 3/5 to 4.5/5 depending on group setup.
Basics: Basically, bring a rogue. Just do it. First of all, the last boss drops a lot of shiney rogue loot, and anyone who's been here without will be screaming "Oh no it's the patroooll!" in his or her sleep and then fall down on the pillow, unconcious. Seeing as you need to place the bombs in the keep, and the patrols that are walking around summon two non-CCable elites while not CCable themselves - and they hit HARD - and spawn within 5 minutes again - you will want a rogue to do this solo. Have the group leader mark all the patrols so you can easily see them coming, even through walls. Then, have the rogue put down all the bombs while the group enjoys Hillsbrad FM; afterwards, all the scary patrols will despawn and the groups that were in the houses go outside, and will thus make for easy pulling of them and Lieutenant Drake. If you haven't got a rogue, be really careful with the groups, pull them to a safe spot where you kill them - folks here hit harder than you may think, but the mobs are kitable and CCable, so do it. After Lieutenant Drake, and when you get to Thrall, be sure to let Thrall tank one or two mobs, as he can take quite a few hits. Be sure to CC the Mages as good as you can, seeing as otherwise they will CC you ;) After Skarloc, and when you enter Tarren Mill, be sure to stay outside the barn, as fighting inside it can be horribly annoying.

::wow gold:: Tempest Bosses
- Commander Sarannis - Hits harder. That's kind of it. Still dispel the debuff if you can. Other than that, she's the same as normal, except that she now doesn't summon adds at a percentage, but at a timer - and will keep spawning these (however, with enough DPS, you should not or see the adds only once). These adds are one Mender and three normal adds, so throw a fear onto them or CC them, and kill them frst after which you can go for Sarannis again. Also remember that she doesn't have "normal" melee attacks, just Arcane Damage-melee. So get some AR on if you can :-)


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